Tag Archives: character modelling

Maya first Modelling Tutorial 2014…

This is the first in a short run of modelling and rigging tutorials designed to help this years student through their first Maya project of the year. The Character is called Average Joe… I don’t think there is anything average … Continue reading

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Lighthouse Anubis Has Fingers…

Most  of the drawings have wrists that tapper more into the hands… the particular drawing that I’m working from doesn’t… What to do? Compromise? Maybe just play with it a little to see what looks best…

Posted in 3d Animation, 3D Modeling, Character Design, Documentation of activities, Maya, Work in progress | Tagged , , , | Leave a comment

More on the rabbit model…

Still trying for cute on this one… not sure if I’m still on target… Nearly ready to unwrap…

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UV Mapping coordinates and unwrapping tutorials…

Part of a set of tutorials to help answer a brief that is situated around the idea of rebooting an old children’s TV programme in the style of a more contemporaneous one… uv unwrapping part 1 uv unwrapping part 2 … Continue reading

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In the style of… Modelling the Tee Shirt and boots…

Tutorials covering simple ways of adding details for clothing and other character details.

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Modelling the Head… In the style of part 2…

A new set of tutorials to help answer a brief that is situated around the idea of rebooting an old children’s TV programme in the style of a more contemporaneous one… This is the second set covering modelling a head… … Continue reading

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In the style of… Character Modelling…

A new set of tutorials to help answer a brief that is situated around the idea of rebooting an old children’s TV programme in the style of a more contemporaneous one… The first 2 sets of tutorials cover basic character … Continue reading

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