Category Archives: Animation image

Old Dogs in Arnold…

Something I’m hoping to get back to working on over the summer…

Posted in Animation, Animation image, Anubis, Maya | Tagged | Leave a comment

Maya Mental Ray and Caustics…

Yet another episode in the process of preparing a simple character for animation using Autodesk’s Maya, this week we look at lighting effects Mental Ray and Caustics… [vimeo vimeo.com/86913263]  

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Maya nParticles… quick water sim…

Messing around before next weeks tutorial and thought this looked pretty…   [vimeo vimeo.com/84950087]

Posted in 3d Animation, Animation image, Documentation of activities, Maya, Random Tests | Leave a comment

Harv and a Walk Cycle…

Yet another episode in the process of preparing a simple character for animation using Autodesk’s Maya, this week we look at a simple walk cycle and how to get Harv moving… [vimeo vimeo.com/80882237]  

Posted in 3d Animation, Animation, Animation image, Maya, Tutorial, Walk Cycle | Leave a comment

Maya 10: Harv and the Parent Constraint…

Yet another episode in the process of preparing a simple character for animation using Autodesk’s Maya, this week we look at the parent constraint and how that lets out character pick up and put down objects… [vimeo vimeo.com/78629259]  

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Harv moves… a bit… again…

Just a little Gif…

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Another Belcheresque experiment…

The R. Mutt character now named “Muttley” by Mr Belcher, is confronted by the monolith of new knowledge… I think…

Posted in 3ds Max, Animation, Animation image, Documentation of activities, Moogee, Shaun Belcher, Work in progress | Leave a comment

Harv With Blends done…

Just what it sez on the tin a picture of the Harv character with his face pulled around a bit with blend shapes… Rigging next…

Posted in 3D Modeling, Animation, Animation image, Character Design, Maya, Work in progress | Tagged | Leave a comment

R Mutt Test 18 09 2013…

Back to playing with Shaun Belchers animation for his paper presentation in New York [the deadline approaches]. No After Effects in this one just a raw render straight out of the 3d software. We were trying to build more of … Continue reading

Posted in Animation, Animation image, Documentation of activities, Moogee, Shaun Belcher, Work in progress | 1 Comment

The Carrot Machine Fragment 14-09-2013

Just a little more… don’t tap on the glass please… [vimeo vimeo.com/74513394]  

Posted in 3ds Max, Animation, Animation image, Documentation of activities, Work in progress | Leave a comment