Monthly Archives: January 2013

Jump and Catch…

This is the rendered animation from the last two tutorials so you can see what those pieces really look like… [vimeo vimeo.com/58352983]  

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CAT Rig Catch

Part of a set of tutorials to help answer a brief that is situated around the idea of rebooting an old children’s TV programme in the style of a more contemporaneous one… [vimeo vimeo.com/58352740]

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CAT Rig Jumping

Part of a set of tutorials to help answer a brief that is situated around the idea of rebooting an old children’s TV programme in the style of a more contemporaneous one… [vimeo vimeo.com/58352460]

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Rigging With CAT in Max…

CAT is the Character Animation Toolset a rather usefull auto rigger that now comes as a standard tool within 3Ds Max… More bits that are part of a set of tutorials to help answer a brief that is situated around the … Continue reading

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UV Mapping coordinates and unwrapping tutorials…

Part of a set of tutorials to help answer a brief that is situated around the idea of rebooting an old children’s TV programme in the style of a more contemporaneous one… uv unwrapping part 1 uv unwrapping part 2 … Continue reading

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In the style of… Modelling the Tee Shirt and boots…

Tutorials covering simple ways of adding details for clothing and other character details.

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Silo Bunny again…

I’m multitasking, adding some insulation to the Loft and playing with Silo [its either side of the same wall] I’m using Glen Southern’s point by point modelling tutorials, very very helpful as I haven’t really used Silo since version 1. … Continue reading

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Trying a little Silo

Ive always liked Silo from Nevercenter, its a wonderfully fluid modelling environment that makes modelling really fun… but Ive just started really…  

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