Monthly Archives: January 2013

Jump and Catch…

This is the rendered animation from the last two tutorials so you can see what those pieces really look like… [vimeo vimeo.com/58352983]   Advertisements

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CAT Rig Catch

Part of a set of tutorials to help answer a brief that is situated around the idea of rebooting an old children’s TV programme in the style of a more contemporaneous one… [vimeo vimeo.com/58352740]

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CAT Rig Jumping

Part of a set of tutorials to help answer a brief that is situated around the idea of rebooting an old children’s TV programme in the style of a more contemporaneous one… [vimeo vimeo.com/58352460]

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Rigging With CAT in Max…

CAT is the Character Animation Toolset a rather usefull auto rigger that now comes as a standard tool within 3Ds Max… More bits that are part of a set of tutorials to help answer a brief that is situated around the … Continue reading

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UV Mapping coordinates and unwrapping tutorials…

Part of a set of tutorials to help answer a brief that is situated around the idea of rebooting an old children’s TV programme in the style of a more contemporaneous one… uv unwrapping part 1 uv unwrapping part 2 … Continue reading

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In the style of… Modelling the Tee Shirt and boots…

Tutorials covering simple ways of adding details for clothing and other character details.

Posted in 3D Modeling, 3ds Max, Character Design, Tutorial, Work in progress | Tagged , , , , | 1 Comment

Silo Bunny again…

I’m multitasking, adding some insulation to the Loft and playing with Silo [its either side of the same wall] I’m using Glen Southern’s point by point modelling tutorials, very very helpful as I haven’t really used Silo since version 1. … Continue reading

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