Category Archives: Shaun Belcher

Another Belcheresque experiment…

The R. Mutt character now named “Muttley” by Mr Belcher, is confronted by the monolith of new knowledge… I think…

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R Mutt Test 18 09 2013…

Back to playing with Shaun Belchers animation for his paper presentation in New York [the deadline approaches]. No After Effects in this one just a raw render straight out of the 3d software. We were trying to build more of … Continue reading

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Another R Mutt experiment… again…

Yet more animation in the line shader and then turbulent displacement in AE to make the background drawing look animated. I’ve then added a matching displacement on the character to mess with the outer edge of the ink line because … Continue reading

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Yet another R Mutt / Shaun Belcher experimental render…

A little more complex shader… feeding 2 levels of coloured noise into the smoke that I’m using for the line colour, whilst driving the ink width with noise as well, this removes the need to add the colour in After … Continue reading

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R Mutt Experiment 2…

Well experiment 4 really… but the next one of note, a little blur and a little colour change to try and match the marker pen pigmentation of the drawing behind… there is nowhere near enough waving and floating going on … Continue reading

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R Mutt in space…

Working on Shaun Belchers R. Mutt in Space Project. The first stage of integrating the 3D rendered output with a large drawing in AfterEffects… Stage 2 a png sequence of the R. Mutt character moving limbs around as he floats … Continue reading

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