Monthly Archives: May 2017

Simple Ninja Rig For Maya…

As simple as you can get, stick figure Ninja another attempt at a teaching rig…

Posted in 3d Animation, 3D Modeling, Animation, Maya | Leave a comment

Maya, Arnold, Opacity…

In Arnold, for Maya, the alpha channel of image files seems to go unnoticed, and you need to put a mask into the opacity bit of the refraction section of the shader aiStandard that is… Make sure you tell the Arnold node … Continue reading

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Maya, Arnold and three point lighting…

Here is a quick look at how to set up a basic 3 point lighting scheme in Maya using the Arnold renderer ghat comes with Maya 2017…

Posted in Animation | Leave a comment