Category Archives: 3ds Max

Building unfurl…

Just a little idea of how to unfold buildings… Advertisements

Posted in 3d Animation, 3ds Max | 1 Comment

Another Belcheresque experiment…

The R. Mutt character now named “Muttley” by Mr Belcher, is confronted by the monolith of new knowledge… I think…

Posted in 3ds Max, Animation, Animation image, Documentation of activities, Moogee, Shaun Belcher, Work in progress | Leave a comment

The Carrot Machine Fragment 14-09-2013

Just a little more… don’t tap on the glass please… [vimeo vimeo.com/74513394]  

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The Carrot Machine Fragment 12-09-2013

Frustrated by being unable to get at his carrot B. Babbit Esq. resorts to knocking on the glass front of the machine… [vimeo vimeo.com/74440296]  

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The Carrot Machine Fragment 24-08-2013

A new pocket pat… and my first pass at tugging open the draw [needs work and well… more animation too…] [vimeo vimeo.com/73027201]  

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The Carrot Machine Fragment 22-08-2013

Just a little more… the second to last shot has been altered, the rabbit moved further away to show more robot arm/carrot action [thanks for the advice James:)] and the carrot then gets dropped by the arm, I had trouble … Continue reading

Posted in 3ds Max, Animation, Animation image, Documentation of activities, Work in progress | 1 Comment

The Carrot Machine Fragment 17-08-2013

New camera position for the carrot grab, with weird focal jump… unintentional but i kinda like it… other than that, same as… now the arm stops and the rabbit tries to get the carrot anyways… [vimeo vimeo.com/72552357]

Posted in 3ds Max, Animation, Animation image, Documentation of activities, Work in progress | Leave a comment