Category Archives: 3ds Max

Building unfurl…

Just a little idea of how to unfold buildings…

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Another Belcheresque experiment…

The R. Mutt character now named “Muttley” by Mr Belcher, is confronted by the monolith of new knowledge… I think…

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The Carrot Machine Fragment 14-09-2013

Just a little more… don’t tap on the glass please… [vimeo vimeo.com/74513394]  

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The Carrot Machine Fragment 12-09-2013

Frustrated by being unable to get at his carrot B. Babbit Esq. resorts to knocking on the glass front of the machine… [vimeo vimeo.com/74440296]  

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The Carrot Machine Fragment 24-08-2013

A new pocket pat… and my first pass at tugging open the draw [needs work and well… more animation too…] [vimeo vimeo.com/73027201]  

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The Carrot Machine Fragment 22-08-2013

Just a little more… the second to last shot has been altered, the rabbit moved further away to show more robot arm/carrot action [thanks for the advice James:)] and the carrot then gets dropped by the arm, I had trouble … Continue reading

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The Carrot Machine Fragment 17-08-2013

New camera position for the carrot grab, with weird focal jump… unintentional but i kinda like it… other than that, same as… now the arm stops and the rabbit tries to get the carrot anyways… [vimeo vimeo.com/72552357]

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The Carrot Machine Fragment 15-08-2013

I have re-lit and re-rendered the carrot so that its no longer in shadow as it comes forward to the glass, now to get on with B. Babbit Esq’s reaction… I am rather liking just how abstracted the individual frames … Continue reading

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The Carrot Machine Fragment 13-08-2013

The next little bit… but rather than repeating all the earlier segments again just the last few cuts…Not sure you can really read that the carrot machine has just picked up his carrot for him in this last shot… may … Continue reading

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The Carrot Machine a little more…

Second render of this one… I forgot to switch the sky back on again [un-hide]… its becoming a habit… 12 hours of rendering and nothing but blackness up above… doh… [vimeo vimeo.com/70853676]  

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