Tag Archives: Maya

A little Arnold

A mushroom made in Maya rendered in Arnold, The shader is Ai Facing ratio placing a 2Dramp in the Emission channel, the emission’s value is driven by an animated noise map and the whole thing is about 50% translucent. There … Continue reading

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First project for the new years first years…

Its some chairs…

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That Dino Thing Animated…

This is from one of the animation workshops we do…

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Ball bounce Maya…

Just testing a new Maya ball bounce rig (very very very simple rig).

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Finished the rig…

As above finished ready for next term…

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Dandelion Seeds

  re familiarising myself with Maya N particles, Instanced geometry. Arnold renderer, but just at Draft settings…

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Just an image from a session about Maya Blend Shapes

You can have lots of fun in Maya with just blend shapes alone:)

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Wine Glass

Sometimes all a demi-mythological beast needs is a glass of wine…

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Light house Light Test…

Here is the light house rebuilt yet again for Maya 2018 and Arnold 5…

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Some More Maya Stuff…

Here is a more basic version of the Ninja for first timers, I tried to keep this one really simple…I also tried to normalise the proportions a little so it isn’t quite so gangling and extended. And some construction images…

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