Tag Archives: Maya

Dandelion Seeds

  re familiarising myself with Maya N particles, Instanced geometry. Arnold renderer, but just at Draft settings… Advertisements

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Just an image from a session about Maya Blend Shapes

You can have lots of fun in Maya with just blend shapes alone:)

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Wine Glass

Sometimes all a demi-mythological beast needs is a glass of wine…

Posted in 3d Animation, 3D Modeling, Animation, Anubis, Character Design, Maya, Maya 2018 | Tagged | Leave a comment

Light house Light Test…

Here is the light house rebuilt yet again for Maya 2018 and Arnold 5…

Posted in 3d Animation, 3D Modeling, Animation, Lighthouse, Maya, Maya 2018, Work in progress | Tagged | Leave a comment

Some More Maya Stuff…

Here is a more basic version of the Ninja for first timers, I tried to keep this one really simple…I also tried to normalise the proportions a little so it isn’t quite so gangling and extended. And some construction images…

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The boat light on the light house…

Not got around to building the lamp room at the top of the lighthouse so this will have to do for now…

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Got the Lamp Shining…

So… Single oar, with the old dog standing in the boat, lamp lighting the way ahead… ish…

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