Maya first Modelling Tutorial 2014…

This is the first in a short run of modelling and rigging tutorials designed to help this years student through their first Maya project of the year. The Character is called Average Joe… I don’t think there is anything average about him though… Arm and head to follow next week, that may well include knees and elbows and hands too…



About recursiveworlds

Sculptor and animator...
This entry was posted in 3D Modeling, Character Design, Maya, Maya Tutorial, Tutorial and tagged , , . Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.