Category Archives: Documentation of activities

Do Sleeping Rabbits Dream of Carrots?…

Not sure myself…

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Steam Punk Chess Robot week 3 tutorials…

Finishing off the core of the model, linking up the rig, using out of range [pre and post infinity curves/keys] to make  the Bot chug along… and  a little key frame animation…

Posted in 3D Modeling, 3ds Max, Animation, Documentation of activities, Steam Punk, Tutorial | 1 Comment

Steam Punk Chess Robot Standing up and Walking a bit…

This is the scene from the last Steam Punk Chess Robot tutorial that has been “view port grabbed” and then rendered too…        

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Character designs for possible animation project

Something Baris [my animation co-conspirator] and I were discussing…

Posted in Character Design, Concept art, Documentation of activities, Drawing, Work in progress | 1 Comment

Week 2 of the Steam Punk Chess Robot Tutorials…

Week 2 of the Steam Punk Chess Robot Project: Building on the previous weeks tutorials Looking at controlling fingers and limbs with custom attribute driven reactions through the reaction manager

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Steam Punk Chess Robot Full Render…

Took a while to render… more to do with forced updates turning off my machine than the actual time per frame. But here it is with depth of field, a little ray tracing, some volume light and motion blur oh … Continue reading

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Steam Punk Chess Robot viewport grab…

Whilst waiting for the full version of this to render… [DOF always slows things down] here is a quick view port grab of that is a bit like what it it will look like… [vimeo vimeo.com/49900023]

Posted in 3D Modeling, 3ds Max, Animation, Documentation of activities, Work in progress | Tagged , , , | 9 Comments

Non Meeting Drawing…

My drawing out of meetings however seem altogether happier… I wonder why… maybe its because I found a nicer pencil under my desk when re-plugging in my scanner which is starting to make ugly noises when it scans…

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Meeting Drawing…

I like drawing in meetings, I find its often where I am most productive… drawing wise that is…

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Steam Punk Chess Robot With Additional Depth Of Field…

Just messing with the camera, trying to work out if its worth the extra render time…

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