Steam Punk Chess Robot week 3 tutorials…

Finishing off the core of the model, linking up the rig, using out of range [pre and post infinity curves/keys] to make  the Bot chug along… and  a little key frame animation…

Advertisements

About recursiveworlds

Sculptor and animator...
This entry was posted in 3D Modeling, 3ds Max, Animation, Documentation of activities, Steam Punk, Tutorial. Bookmark the permalink.

1 Response to Steam Punk Chess Robot week 3 tutorials…

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.