Steam Punk Chess Robot week 3 tutorials…

Finishing off the core of the model, linking up the rig, using out of range [pre and post infinity curves/keys] to make  the Bot chug along… and  a little key frame animation…

About recursiveworlds

Sculptor and animator...
This entry was posted in 3D Modeling, 3ds Max, Animation, Documentation of activities, Steam Punk, Tutorial. Bookmark the permalink.

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