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Tag Archives: 3ds Max
Bunny skin test pre-weighting…
Bones and skin but not yet weighted, I will try to sort that out later today.
Bunny Wire
Just in case you were wondering here the mesh with one iteration of smoothing on it…
Posted in 3D Modeling, 3ds Max, Work in progress
Tagged 3ds Max, bunny, Drawing, wireframe
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The bunny got painted…
After a little bit of playing about… I think I’m fairly happy with this now, I was trying to keep some of the character of the original pencil drawings preserved through the texturing process, I’ve been using sampled elements of … Continue reading
Posted in 3D Modeling, 3ds Max, Character Design, Documentation of activities, Drawing, Work in progress
Tagged 3d character design, 3ds Max, bunny, Drawing, mudbox, texturing
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More on the rabbit model…
Still trying for cute on this one… not sure if I’m still on target… Nearly ready to unwrap…
Rendered physics simuations…
These are just the outcomes from the tutorials rendered out…
Posted in 3ds Max, Animation, Documentation of activities
Tagged 3d Animation, 3ds Max, MassFX
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A Couple of MassFX tutorials…
Here are a couple of tutorials covering the MassFX physics engine in 3ds max from basic collisions through Mcloth to using proxy objects to allow characters to interact with simulations.
Posted in 3ds Max, Animation, Tutorial
Tagged 3d Animation, 3ds Max, MassFX, physics engine, proxy objects
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Catch again…
This is the short piece of animation I worked up in a seminar this afternoon demonstrating the IK/FK features and link constraint in the arms of the CAT rig [its the seminar that went with the tutorial i posted earlier … Continue reading
Posted in 3ds Max, Animation, Documentation of activities
Tagged 3d Animation, 3ds Max, animation, CAT Rig
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Jump and Catch…
This is the rendered animation from the last two tutorials so you can see what those pieces really look like… [vimeo vimeo.com/58352983]
Posted in 3ds Max, Animation, Documentation of activities
Tagged 3d Animation, 3d modelling, 3ds Max, CAT Rig, character animation, Character Design, Rigging
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CAT Rig Catch
Part of a set of tutorials to help answer a brief that is situated around the idea of rebooting an old children’s TV programme in the style of a more contemporaneous one… [vimeo vimeo.com/58352740]
Posted in 3D Modeling, 3ds Max, Animation, Character Design, Tutorial
Tagged 3d Animation, 3d modelling, 3ds Max, CAT Rig, character animation, Character Design, Rigging
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CAT Rig Jumping
Part of a set of tutorials to help answer a brief that is situated around the idea of rebooting an old children’s TV programme in the style of a more contemporaneous one… [vimeo vimeo.com/58352460]
Posted in 3ds Max, Animation, Character Design, Tutorial
Tagged 3d Animation, 3d modelling, 3ds Max, CAT Rig, character animation, Character Design, Rigging
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