Category Archives: 3d Animation

Simple Ninja Rig For Maya…

As simple as you can get, stick figure Ninja another attempt at a teaching rig…

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Some more Maya Tutorials…

A new set of character development tutorials. A nonhuman non-symmetrical character gets modeled then later rigged.

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Gosh! I have feet…

Playing with a walker rig, but not making it walk, cos that would be obvious…

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Some Maya Character Tutorials…

Here is the modelling process for Harvey V2…    

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Blah Blah Blah:)

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Maya Blend Shape Tutorial

Here is the sixth in this phase of character modelling tutorials, blend shapes, removing the head making the shapes and reattaching the head ready for rigging. [vimeo vimeo.com/112503816]

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Rowlocks… Pronounced Rollocks! …

OK… its a small update… but oars next:)

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Pretty Much Finished Painting in Mudbox….

I Scribble on paper, scan, invert [and tweak] in Photoshop, transfer to the model surface in Mudbox… its a bit like adding transfers [decals?]to an airfix kit like I did when I was a kid… a little under painting, a final … Continue reading

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UV’s Again…

Having already unwrapped and started to paint in Mudbox… I decided that I wanted to remodel the eyes… So then back in to doctor the UV layout and finally back to paint again… But I like the new eyes so its … Continue reading

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Anubis Unwrapped And Ready To Paint…

Now all I have to work out is how to get that spotty back texture in from the pencil drawings with out loosing the pencilness of them… [I am aware that pencilness is not a real word… I just think … Continue reading

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