Anubis Unwrapped And Ready To Paint…

Now all I have to work out is how to get that spotty back texture in from the pencil drawings with out loosing the pencilness of them… [I am aware that pencilness is not a real word… I just think it should be… it beats pencilorosoty… maybe…]

UV unwrapping is not my favourite task an keep thinking I should give the PTex process a go but at the moment I’m just sticking with what I know.


About recursiveworlds

Sculptor and animator...
This entry was posted in 3d Animation, Character Design, Documentation of activities, Maya, Pencil, Work in progress and tagged , , . Bookmark the permalink.

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