Monthly Archives: June 2014

Pretty Much Finished Painting in Mudbox….

I Scribble on paper, scan, invert [and tweak] in Photoshop, transfer to the model surface in Mudbox… its a bit like adding transfers [decals?]to an airfix kit like I did when I was a kid… a little under painting, a final … Continue reading

Posted in 3d Animation, 3D Modeling, Anubis, Character Design, Documentation of activities, Mudbox, Work in progress | Leave a comment

UV’s Again…

Having already unwrapped and started to paint in Mudbox… I decided that I wanted to remodel the eyes… So then back in to doctor the UV layout and finally back to paint again… But I like the new eyes so its … Continue reading

Posted in 3d Animation, 3D Modeling, Anubis, Character Design, Documentation of activities, Lighthouse, Maya | Tagged , , , | Leave a comment

Back in Mudbox….

Back… ha ha… get it?

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Anubis Unwrapped And Ready To Paint…

Now all I have to work out is how to get that spotty back texture in from the pencil drawings with out loosing the pencilness of them… [I am aware that pencilness is not a real word… I just think … Continue reading

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About Ready to Unwrap…

Here we go… Its UV time…

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Headed for the lighthouse…

The thing with lighthouses is that they tend to be on islands or peninsulas that are difficult to access… were gonna need a boat… Pencil on layout paper…

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Lighthouse Anubis Has Fingers…

Most  of the drawings have wrists that tapper more into the hands… the particular drawing that I’m working from doesn’t… What to do? Compromise? Maybe just play with it a little to see what looks best…

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