Monthly Archives: October 2012

Steam Punk Chess Robot week 3 tutorials…

Finishing off the core of the model, linking up the rig, using out of range [pre and post infinity curves/keys] to make  the Bot chug along… and  a little key frame animation…

Posted in 3D Modeling, 3ds Max, Animation, Documentation of activities, Steam Punk, Tutorial | 1 Comment

Steam Punk Chess Robot Standing up and Walking a bit…

This is the scene from the last Steam Punk Chess Robot tutorial that has been “view port grabbed” and then rendered too…        

Posted in 3ds Max, Animation, Animation image, Documentation of activities, Steam Punk | Tagged , , , | Leave a comment

Character designs for possible animation project

Something Baris [my animation co-conspirator] and I were discussing…

Posted in Character Design, Concept art, Documentation of activities, Drawing, Work in progress | 1 Comment

Week 2 of the Steam Punk Chess Robot Tutorials…

Week 2 of the Steam Punk Chess Robot Project: Building on the previous weeks tutorials Looking at controlling fingers and limbs with custom attribute driven reactions through the reaction manager

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Some Animation Tutorials…

Week one of the the six week Steam Punk Chess Robot animation project. Here are the supporting tutorials, I know I ramble and mutter, but they seem to work and I have improved the sound quality on the next set … Continue reading

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Choice…

The Father of all Cats and the Father of all Dogs choosing beverages…   [vimeo vimeo.com/50609712]

Posted in 3D Modeling, Animation, Animation image, Maya | Leave a comment