Category Archives: Documentation of activities

New Bunny Carrot Vending Machine Animated…

Yep its the animated version of that last test that was just a still frame… from this animation…   [vimeo vimeo.com/68680561]

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New Bunny Carrot Vending Machine…

Here are the elements put together… not sure about the glass panel in the front of the vending machine… maybe a little more ground cover is in order too…

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Planning Meeting Drawings…

As always I’m most productive drawing wise in day long meetings… here are today’s offerings… All drawn on my Nexus 7 with Autodesk sketchbook Pro…

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Carrot Vending Machine Textured… Almost…

Still got the Robot Arm bit to texture yet… I am quite pleased with the carrots though:)

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Carrot vending machine redesign progress…

So far…  

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Why the long face?…

Monday morning doodle…

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Bunny test 2

pretty much the same as the last post but with added depth of field and motion blur… I think it looks a lot better…   [vimeo vimeo.com/67906457]

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Bunny moving test…

Another stage in the look development of the bunny piece…   [vimeo vimeo.com/67886288]

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Teaching character concept drawing…

Thinking about what to put in and what to leave out when designing that first principles teaching character…

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Yet another R Mutt / Shaun Belcher experimental render…

A little more complex shader… feeding 2 levels of coloured noise into the smoke that I’m using for the line colour, whilst driving the ink width with noise as well, this removes the need to add the colour in After … Continue reading

Posted in 3ds Max, Animation, Documentation of activities, Moogee, Shaun Belcher, Work in progress | Leave a comment