Category Archives: Animation

Harv gets rigged…

Nope not some evil euphemism just joints and controllers thanks to Anzovins set up machine… my favourite flavour of auto rigger…

Posted in 3d Animation, Animation, Character Design, Documentation of activities, Maya, Work in progress | 2 Comments

Maya Blend Shapes…

Just the next in the series of tutorials on working with characters in Maya. In this one we look at blend shapes and facial animation, eyelids and mouth shapes. [vimeo vimeo.com/77486830] [vimeo vimeo.com/77487187]  

Posted in Animation, Character Design, Maya, Tutorial | Tagged , , , | Leave a comment

Modelling in Maya: The UV Editor

Here are some new tutorials on unwrapping and a little Mudbox… [vimeo vimeo.com/76941964] [vimeo vimeo.com/76942135]  

Posted in 3D Modeling, Animation, Documentation of activities, Maya, Tutorial | Leave a comment

Another Belcheresque experiment…

The R. Mutt character now named “Muttley” by Mr Belcher, is confronted by the monolith of new knowledge… I think…

Posted in 3ds Max, Animation, Animation image, Documentation of activities, Moogee, Shaun Belcher, Work in progress | Leave a comment

Harv Rigged and Blinking…

Kind of first look, blend shaped, rigged and weighted and blinking in that three point lighting system…

Posted in 3D Modeling, Animation, Character Design, Documentation of activities, Maya, Work in progress | 1 Comment

Harv pre rig…

Using the Anzovin set up machine this year, it builds a great expressive rig with stretchy bones and switch-able ik fk… and well… I like it…

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Harv With Blends done…

Just what it sez on the tin a picture of the Harv character with his face pulled around a bit with blend shapes… Rigging next…

Posted in 3D Modeling, Animation, Animation image, Character Design, Maya, Work in progress | Tagged | Leave a comment

R Mutt Test 18 09 2013…

Back to playing with Shaun Belchers animation for his paper presentation in New York [the deadline approaches]. No After Effects in this one just a raw render straight out of the 3d software. We were trying to build more of … Continue reading

Posted in Animation, Animation image, Documentation of activities, Moogee, Shaun Belcher, Work in progress | 1 Comment

What started me thinking about recursive animations…

Yep this is it… I saw this when I was a kid and it sort of stuck in my head, its the closing sequence from “The Truce Hurts” a 1948 Tom and Jerry cartoon Directed by: William Hanna and Joseph Barbera… Animation … Continue reading

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The Carrot Machine Fragment 14-09-2013

Just a little more… don’t tap on the glass please… [vimeo vimeo.com/74513394]  

Posted in 3ds Max, Animation, Animation image, Documentation of activities, Work in progress | Leave a comment