Maya 10: Harv and the Parent Constraint…

Yet another episode in the process of preparing a simple character for animation using Autodesk’s Maya, this week we look at the parent constraint and how that lets out character pick up and put down objects…

HarvDrop[vimeo vimeo.com/78629259]

 

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About recursiveworlds

Sculptor and animator...
This entry was posted in 3d Animation, Animation, Animation image, Maya, Tutorial and tagged , , , . Bookmark the permalink.

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