Author Archives: recursiveworlds

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About recursiveworlds

Sculptor and animator...

Old Dogs in Arnold…

Something I’m hoping to get back to working on over the summer…

Posted in Animation, Animation image, Anubis, Maya | Tagged | Leave a comment

Simple Ninja Rig For Maya…

As simple as you can get, stick figure Ninja another attempt at a teaching rig…

Posted in 3d Animation, 3D Modeling, Animation, Maya | Leave a comment

Maya, Arnold, Opacity…

In Arnold, for Maya, the alpha channel of image files seems to go unnoticed, and you need to put a mask into the opacity bit of the refraction section of the shader aiStandard that is… Make sure you tell the Arnold node … Continue reading

Posted in Animation, Maya | Leave a comment

Maya, Arnold and three point lighting…

Here is a quick look at how to set up a basic 3 point lighting scheme in Maya using the Arnold renderer ghat comes with Maya 2017…

Posted in Animation | Leave a comment

New Drawing Gizmo on my desk…

New Cintiq 22HD… so I drew a Leaping hare…

Posted in Animation | Leave a comment

This Afternoons Drawing…

Yes, I know, I need to sharpen my pencil…

Posted in Animation, Character Design, Drawing | Tagged | Leave a comment

Well… Drew this, not sure why…

Posted in Animation, Drawing | Leave a comment

Sunday night Doodle…

Watching Avengers Assemble… again… I drew this…

Posted in Animation, Character Design, Digital Drawing, Drawing, Mark making, sketchbook pro | Tagged , | Leave a comment

Some more Maya Tutorials…

A new set of character development tutorials. A nonhuman non-symmetrical character gets modeled then later rigged.

Posted in 3d Animation, Animation, Maya, Maya Tutorial | Tagged , | Leave a comment

I drew this…

Autodesk Sketchbook pro on a Samsung Note 10″ [2014]

Posted in Animation, Digital Drawing | Leave a comment