Human IK test…

Not bad for an afternoons play, a figure [basic I know] modelled in Maya [I think its the first time I have stuck just to Maya for the modelling after 12 years with 3ds Max] also my first play with the human IK rig and my first play with Maya’s interactive skin binding, I’m all in all a little more informed than I was at lunch time:)

[vimeo vimeo.com/44874005]
Advertisements

About recursiveworlds

Sculptor and animator...
This entry was posted in Animation, Documentation of activities, Maya. Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s