Moving Stuf to Maya

What was Max 3 weeks ago is now Maya, re-rigged re-lit and re-textured…

So just the world looks like this

And the world with its trees looks like this

 

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Too much hunny…

Hummm… I think it started out being a bear…

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Stripy cat in… kinda pleased

I have spent the last week modelling a new version of the stripy cat [see earlier posts for endless drawings…] so I drew him again just being pleased about having a new 3D body, I would have posted an image from Maya rendered or just a screen grab but the IT department started a software update [2011 to 2012… I hope] so you are stuck with a drawing until tomorrow…

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Keepers Assistant…

On deck most of the time fishing for curiosities…

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Fishing???

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Curator With Tea

Been away… Back now… more tea…

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Old Game City Work re-rendered…

I found an old piece of animation on an old hard drive a while ago and posted it to vimeo. It was an animation for a gallery installation at the Nottingham Game City festival a few years ago. However I was a little unhappy with how the old 720×576 render looked so I re-rendered at half HD [1280×720] and composited in a little ambient occlusion… looks a lot better… still very crude though… In my files the piece was either called “GameCity” or “StillLife” but neither are really its name…

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New Cat Walk…

Happy with this one now… would like a little more swing and a little more weight but gotta move on…

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TheCurator TheKeeper and TheKeepersAssistant…

The rolls and natures of the three characters as they define themselves…

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Curator…

I’m steadily narrowing things down in the cabinet… I’m thinking that the 3 characters will be The Curator, The Keeper and the Keeper’s Assistant… and I am thinking that the world of the cabinet will be an ark as in “Tradescant’s  Ark” but actually an endless wooden boat lined with shelve and cabinets, maybe the curiosities are swept out of the ocean as flotsam that would explain all the sea creatures in bottles…

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