Category Archives: Animation image

Tree Dog…

Not walking…

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Angel Dream

Cyclic animation for a projected art installation. Its based on a dream I once had.  

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Finally battered cooker…

I finally got it sorted with a little taper for added funk value… not sure if taper is a genuinely funky modifier but it adds a Caligarieskness to an object… [from “The Cabinet of Dr. Caligari”]

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Textured cooker

Just to show I have still been working on this… its a bit blurry…

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Depth of Field and ambient occlusion…

Strangely enough I have found that when you use the mental ray ambient occlusion shader in the material override channel but leave on the Depth of Field button you get blurred ambient occlusion… Here is the composite…

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More Depth of field

More mental ray DOF blur

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DOF again…

more blurry goodness

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Spotty cat depth of field test

just having a go at getting a little mental ray DOF goodness into the renders of the father of all cats

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New Dogfather and Catfather

Just cleaning up the scene files for the Dogfather Catfather piece; this a state of play test render.  

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The father of all dogs and the father of all cats…

Also known as the Dog Father and the Cat Father, this project has been rumbling along for about a year now, there are lots of drawings lots of test renders, models, props and sets but no actual animation… Yet…

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