Author Archives: recursiveworlds

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About recursiveworlds

Sculptor and animator...

The Carrot Machine a little more…

Second render of this one… I forgot to switch the sky back on again [un-hide]… its becoming a habit… 12 hours of rendering and nothing but blackness up above… doh… [vimeo vimeo.com/70853676]  

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The latest version of the opening bit of the carrot machine animation…

Changed the first shot thinking about what Ed Hooks says about action in pursuit of an objective overcoming an obstacle, a little more more lighting alteration too… [vimeo vimeo.com/70613353]  

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Meeting Drawings again…

Yep… its that time again during a long… long… long meeting my trusty tablet comes into play again

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Actually… The Carrot Machine…

The first two shots spliced together… the rhythm of the first shot has changed with more anticipation built in; firstly a pause after the Zees and then after thinking of the carrot but before remembering that he had just seen … Continue reading

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The Carrot Machine

Shot 2… [vimeo vimeo.com/70022079]  

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Sad…

Not me.. but waiting for renders…

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Jump Walk

Just a little more… The up snap on the head and hand after the jump is too fast… and I think the hand on the glass should slide down as he peers in looking at the carrots… [vimeo vimeo.com/69737406]

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Moved the lights again…

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Jump… [forgot to move the lights… Doh]…

Well the jumps OK but if don’t forget to un-hide the sky I forget that light for one shot may not be cool for another… I say again Doh… [vimeo vimeo.com/69686446]  

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Work flow looks a little like this at the moment…

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